#import "Common.h"

@implementation Common
+ (void)shakeAnimationForView:(UIView *) view

{
    
    // 获取到当前的View
    
    CALayer *viewLayer = view.layer;
    
    // 获取当前View的位置
    
    CGPoint position = viewLayer.position;
    
    // 移动的两个终点位置
    
    CGPoint x = CGPointMake(position.x + 10, position.y);
    
    CGPoint y = CGPointMake(position.x - 10, position.y);
    
    // 设置动画
    
    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"];
    
    // 设置运动形式
    
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault]];
    
    // 设置开始位置
    
    [animation setFromValue:[NSValue valueWithCGPoint:x]];
    
    // 设置结束位置
    
    [animation setToValue:[NSValue valueWithCGPoint:y]];
    
    // 设置自动反转
    
    [animation setAutoreverses:YES];
    
    // 设置时间
    
    [animation setDuration:.06];
    
    // 设置次数
    
    [animation setRepeatCount:3];
    
    // 添加上动画
    
    [viewLayer addAnimation:animation forKey:nil];
    
    
    
}
@end
